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ATTRITIO

Crisis Sunforge Battlesuits

125 pts

Characteristics

M10"
T5
Sv3+
Inv4+
W4
LD7+
OC2

Ranged Weapons

  • Fusion blasterRange 12"A 1Skill 4+S/AP/D 9 / -4 / D6
    Melta 2
  • Missile podRange 30"A 2Skill 5+S/AP/D 7 / -1 / 2
  • Twin pulse carbineRange 20"A 2Skill 5+S/AP/D 5 / 0 / 1
    AssaultTwin-linked

Melee Weapons

  • Battlesuit fistsRange MeleeA 3Skill 5+S/AP/D 5 / 0 / 1

Abilities

Sunforge
Each time a model in this unit makes a ranged attack that targets a **MONSTER** or **VEHICLE** unit, you can re-roll the Wound roll and you can re-roll the Damage roll.
Blade-sharp Senses
If this unit is in Strategic Reserves, for the purposes of setting up that unit on the battlefield, treat the current battle round number as being one higher than it actually is.
Great Endurance
Add 2" to the Move characteristic of models in this unit.
Predatory Swiftness
You can re-roll Advance and Charge rolls made for this unit.
Leathery Resilience
Add 1 to the Toughness characteristic of models in this unit.
Lethal Instincts
Each time a model in this unit makes an attack that targets a unit below Starting Strength, you can re-roll the Hit roll.
Corded Muscle
Add 1 to the Attacks and Strength characteristics of melee weapons equipped by models in this unit.
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Marker Drone
The bearer’s unit has the **^^Markerlight^^** keyword and can act as an Observer unit for another unit even if it Advanced this turn.
Shield Drone
Add 1 to the bearer’s Wounds characteristic.
Guardian Drone
Each time a model makes a ranged attack that targets the bearer’s unit, subtract 1 from the Wound roll.

Points

  • 3 models125 pts

Keywords

VehicleWalkerFlyBattlesuitCrisisT'au EmpireSunforgeNon-KrootT’au Empire