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ATTRITIO

Tidewall Shieldline

85 pts

Characteristics

M4"
T8
Sv3+
Inv5+
W10
LD7+
OC0

This datasheet was imported from the Munitorum Field Manual (points only). Weapon profiles and full stats are available for the curated sample units (run npm run seed).

Abilities

Tidewall Defence Platform
If equipped with a Tidewall defence platform, this FORTIFICATION has a Wounds characteristic of 15.
Deadly Demise D3
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6").  ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
Fortification
While an enemy unit is only within Engagement Range of one or more ^^**Fortifications**^^ from your army: - That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll. - Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Firing Deck 20
This ability always takes the form **Firing Deck X**. In your Shooting phase, each time this **TRANSPORT** is **selected to shoot**, if one or more units are embarked within it, resolve the following sequence:  1. Select up to **X** models embarked within this **TRANSPORT** (excluding models whose units have already been **selected to shoot** this phase).  2. For each selected model, select one of its ranged weapons (excluding **[ONE SHOT]** weapons).  3. Until this **TRANSPORT** has resolved all of its attacks, it has all of those selected weapons in addition to its other weapons.  4. Until t
Tidewall Cover
Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.

Points

  • 1 model85 pts

Keywords

FortificationVehicleTransportFlyT'au EmpireNon-KrootT’au Empire