Ahriman
LeaderEpic Hero100 pts
Characteristics
M10"
T4
Sv3+
Inv4+
W6
LD6+
OC2
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Transmogrifying BlastRange 18"A D6+1Skill 2+S/AP/D 6 / -1 / D3BlastPsychic
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Black Staff of AhrimanRange MeleeA 5Skill 2+S/AP/D 7 / -1 / 3Psychic
Abilities
- Scryer of Fates (Psychic)
- if your army includes this model, after both players have deployed their armies, you can select up to 3 ^^**Thousand Sons^^** units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves if you wish, regardless of how many units are already in Strategic Reserves.
- Arch-Sorcerer of Tzeentch (Psychic)
- Each time this model attempts a Ritual, add 1 to the Psychic test result.
- Leader
- This model can be attached to the following unit: ^^**Rubric Marines, Tzaangor Enlightened, Tzaangor Enlightened with Fatecaster Greatbows^^**
- Pistol
- **[PISTOL]** and **[CLOSE-QUARTERS]** are identical for all rules purposes. Units containing one or more models with a **[CLOSE-QUARTERS]** weapon can shoot using **close-quarters shooting** (10.06). When using another **shooting type**, for each model in that unit (excluding **MONSTER/VEHICLE** models), you can only select one of the following to make attacks with: - One or more of its **[CLOSE-QUARTERS]** weapons. - One or more of its other ranged weapons.
- Mortal Sorcery (Aura)
- While a friendly ^^**Scintillating Legions Psyker^^** unit from your army is within 6" of and visible to this unit, that ^^**Scintillating Legions^^** unit has the Cabal of Sorcerers ability.
- Cabal of Sorcerers
- If your army Faction is ^^**Thousand Sons^^**, at the start of your Shooting phase, one or more models from your army with this ability can attempt Rituals. To do so, select one model from your army with this ability that has not yet attempted a Ritual this turn and select one Ritual no model from your army has attempted to manifest this turn, then take a Psychic test by following the sequence below: 1. Roll 2D6 2. Optionally, roll one additional D6 (Channel the Warp). Then, if one or more doubles or triples were rolled during this test, that model's unit suffers D3 mortal wounds. 3. If that
Points
- 1 model100 pts
Keywords
Thousand SonsInfantryCharacterEpic HeroPsykerChaosTzeentchFlyMountedThousand Sons