Blue Horrors
90 pts
Characteristics
M6"
T3
Sv7+
Inv4+
W1
LD8+
OC0
Ranged WeaponsRangeABSSAPD
- Coruscating Blue flames[Pistol, Psychic]18"24+3-11
- Coruscating Yellow flames (ref. only)[Pistol, Psychic]18"25+2-11
Melee WeaponsRangeAWSSAPD
- Blue clawsMelee15+301
- Yellow claws (ref. only)Melee25+201
Abilities
- Split
- Each time a ^^Blue Horror^^ model in this unit is destroyed, after the attacking unit has finished making its attacks, if this unit is not destroyed, roll one D6 for that model. On a 4+, add one ^^Brimstone Horror^^ model to this unit.
- Sullen Malevolence (Aura)
- While an enemy unit is within 6" of this unit, if this unit contains one or more ^^**Blue Horror^^** models, worsen the Leadership characteristic of models in that enemy unit by 1.
- Exploding Horrors
- Each time this unit is selected to fight, you can select one enemy unit within Engagement Range of it, then select one or more ^^**Brimstone Horror^^** models in this unit. For each ^^**Brimstone Horror^^** model you select, roll one D6: on a 4+, that model is destroyed and that enemy unit suffers 1 mortal wound.
- Deep Strike
- Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
- Infiltrators
- During deployment, if every model in a unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from your opponent’s deployment zone and all enemy units.
Points
- 10 models90 pts
Keywords
InfantryBattlelineChaosDaemonTzeentchSummonedHorrorsScintillating LegionsBluePsychic WeaponThousand Sons