Exocrine
140 pts
Characteristics
M8"
T10
Sv3+
W14
LD8+
OC4
Ranged Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Bio-plasmic cannonRange 36"A D6+3Skill 3+S/AP/D 9 / -3 / 3BlastHeavy
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Powerful limbsRange MeleeA 3Skill 3+S/AP/D 7 / 0 / 2
Abilities
- Symbiotic Targeting
- In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly TYRANIDS model makes an attack that targets that unit, re-roll a Hit roll of 1.
- Deadly Demise D3
- This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). ***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Th
- Damaged: 1-5 Wounds Remaining
- While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
- Synapse
- If your Army Faction is **TYRANIDS**, while a **TYRANIDS** unit from your army is within 6" of one or more friendly **SYNAPSE** models, that **TYRANIDS** unit is said to be within Synapse Range of that model and of your army. While a **TYRANIDS** unit from your army is within Synapse Range of your army: ▪ Each time that unit takes a Battle‑shock test, take that test on 3D6 instead of 2D6. ▪ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Points
- 1 model140 pts
Keywords
MonsterGreat DevourerTyranidsTyranids