Tyrant Guard
80 - 160 pts
Characteristics
M6"
T8
Sv3+
W4
LD8+
OC1
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- Bone cleaver, lash whip and rending clawsRange MeleeA 3Skill 3+S/AP/D 5 / -1 / 2
- Crushing claws and rending clawsRange MeleeA 2Skill 4+S/AP/D 8 / -2 / 2Twin-linked
- Scything talons and rending clawsRange MeleeA 5Skill 3+S/AP/D 5 / -1 / 1
Abilities
- Guardian Organism
- While a CHARACTER model is leading this unit, that Character has the Feel No Pain 5+ ability
- Synapse
- If your Army Faction is **TYRANIDS**, while a **TYRANIDS** unit from your army is within 6" of one or more friendly **SYNAPSE** models, that **TYRANIDS** unit is said to be within Synapse Range of that model and of your army. While a **TYRANIDS** unit from your army is within Synapse Range of your army: ▪ Each time that unit takes a Battle‑shock test, take that test on 3D6 instead of 2D6. ▪ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Points
- 3 models80 pts
- 6 models160 pts
Keywords
InfantryGreat DevourerTyranidsTyranids