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ATTRITIO

Chaos Terminators

165 - 330 pts

Characteristics

M7"
T5
Sv2+
Inv4+
W3
LD6+
OC1

Ranged Weapons

  • Reaper autocannonRange 36"A 4Skill 4+S/AP/D 7 / -1 / 1
    Devastating WoundsRapid Fire 2Sustained Hits 1

Abilities

Bloody Fury
- This unit’s ranged attacks that target the closest eligible target can re-roll **hit rolls**. - When this unit **declares a charge**, you can use this part of this ability.  If you do:  -- This unit can re-roll that **charge roll**. -- This unit must end that **charge move engaged** with the closest **charge target**.
Sanctified in Slaughter
This unit has +1**OC**.
Gore-stained Veterans
This unit’s melee attacks have +1 WS.
Collar of Khorne
This model has the Feel No Pain 4+ ability against Psychic Attacks. While this model is leading a unit, Bodyguard models in that unit have the Feel No Pain 5+ ability against Psychic Attacks.
Bestial Limbs
Add 1 to Advance and Charge rolls for this model's unit.
Muscular Bulk
Add 2 to this model's Wounds characteristic.
Jagged Horns
This model's melee weapons have the **[LANCE]** ability.
Daemonic Visage
Improve this model's Leadership characteristic by 1 and its Objective Control characteristic by 2. If this model is within range of an objective marker you control that is wholly within your opponent's deployment zone at the end of the battle, you gain 1RP.
Brazen Flesh
This model has a Save characteristic of 2+.
Steel Sinews
Add 1" to the Move characteristic of models in this model's unit and add 1 to Advance rolls made for this model's unit.
Tearing Claws
Add 1 to the Attacks characteristic of melee weapons equipped by this model. If this model destroys eight or more models during a battle, at the end of the battle, it gains 1 bonus Skull point.
Warp Strength
Improve the Strength characteristic of melee weapons equipped by this model by 2. If this model destroys one or more **^^Monster^^** models and/or one or more **^^Character^^** models during a battle, at the end of the battle, it gains 1 bonus Skull point.
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Blessings of Khorne
If your Army Faction is ^^**World Eaters^^**, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded. Once activated, each Blessing of Khorne applies to all units from your army with this ability

Points

  • 5 models165 pts
  • 10 models330 pts

Keywords

World EatersInfantryChaosKhorneTerminatorTerminator SquadWorld Eaters