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ATTRITIO

Jakhals

65 - 130 pts

Characteristics

M7"
T4
Sv6+
W1
LD7+
OC1

Melee Weapons

  • Paired manglersRange MeleeA 4Skill 4+S/AP/D 4 / 0 / 1
  • Skullsmasher and manglerRange MeleeA 2Skill 4+S/AP/D 4 / -1 / 2

Abilities

Objective Ravaged
At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's Level of Control over that objective marker is greater than yours at the end of a phase.
Icon of Khorne
If the bearer's unit contains 1 or more Icons of Khorne, each time the bearer's unit destroys an enemy unit, you gain one Bloodshed point. Each time you make a Blessings of Khorne roll, roll one additional D6 for each Bloodshed point you have, after which, all your Bloodshed points are lost.
Collar of Khorne
This model has the Feel No Pain 4+ ability against Psychic Attacks. While this model is leading a unit, Bodyguard models in that unit have the Feel No Pain 5+ ability against Psychic Attacks.
Bestial Limbs
Add 1 to Advance and Charge rolls for this model's unit.
Muscular Bulk
Add 2 to this model's Wounds characteristic.
Jagged Horns
This model's melee weapons have the **[LANCE]** ability.
Daemonic Visage
Improve this model's Leadership characteristic by 1 and its Objective Control characteristic by 2. If this model is within range of an objective marker you control that is wholly within your opponent's deployment zone at the end of the battle, you gain 1RP.
Brazen Flesh
This model has a Save characteristic of 2+.
Steel Sinews
Add 1" to the Move characteristic of models in this model's unit and add 1 to Advance rolls made for this model's unit.
Tearing Claws
Add 1 to the Attacks characteristic of melee weapons equipped by this model. If this model destroys eight or more models during a battle, at the end of the battle, it gains 1 bonus Skull point.
Warp Strength
Improve the Strength characteristic of melee weapons equipped by this model by 2. If this model destroys one or more **^^Monster^^** models and/or one or more **^^Character^^** models during a battle, at the end of the battle, it gains 1 bonus Skull point.
Blessings of Khorne
If your Army Faction is ^^**World Eaters^^**, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded. Once activated, each Blessing of Khorne applies to all units from your army with this ability

Points

  • 10 models65 pts
  • 20 models130 pts

Keywords

World EatersInfantryChaosKhorneGrenadesJakhalWorld Eaters