Khârn The Betrayer
LeaderEpic Hero115 pts
Characteristics
M8"
T4
Sv3+
Inv4+
W5
LD6+
OC1
Melee Weapons
WeaponRangeABS/WSS / AP / DAbilities
- GorechildRange MeleeA 8Skill 2+S/AP/D 7 / -2 / 3
Abilities
- Legendary Killer
- While this model is leading a unit, each time a model in that unit makes a melee attack, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.
- The Betrayer
- At the end of your Charge phase, if this model is leading a unit and that unit is not within Engagement Range of one or more enemy units, you must take a Leadership test for this model. If that test is failed, one Bodyguard model of your choice in that unit is destroyed.
- Berserker Frenzy
- The first time this model is destroyed, at the end of the phase, roll one D6: on a 2+, set this model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with 3 wounds remaining.
- Leader
- This model can be attached to the following unit: ^^**Khorne Berzerkers^^**
- Pistol
- **[PISTOL]** and **[CLOSE-QUARTERS]** are identical for all rules purposes. Units containing one or more models with a **[CLOSE-QUARTERS]** weapon can shoot using **close-quarters shooting** (10.06). When using another **shooting type**, for each model in that unit (excluding **MONSTER/VEHICLE** models), you can only select one of the following to make attacks with: - One or more of its **[CLOSE-QUARTERS]** weapons. - One or more of its other ranged weapons.
- Hazardous
- Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
- Blessings of Khorne
- If your Army Faction is ^^**World Eaters^^**, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded. Once activated, each Blessing of Khorne applies to all units from your army with this ability
Points
- 1 model115 pts
Keywords
World EatersInfantryCharacterEpic HeroGrenadesChaosKhorneWorld Eaters