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ATTRITIO

Unit vs Unit Sim

Compare an attacker against a defender. Modifiers from weapon keywords and abilities are auto-detected; toggle anything by hand. Results model 10,000 Monte Carlo trials plus exact statistical averages.

Attacker

Wargear
Archeotech Weapon
Legendary Archeotech
Ranged WeaponsRangeABSSAPD
  • Mechanicus pistol[Devastating Wounds, Pistol]12"14+6-11
Melee WeaponsRangeAWSSAPD
  • DataspikesMelee44+401
Ranged WeaponsRangeABSSAPD
  • Heavy arc rifle[Anti-VEHICLE 4+, Rapid Fire 1]30"14+8-23
Melee WeaponsRangeAWSSAPD
  • Servo-clawMelee24+401
Ranged WeaponsRangeABSSAPD
  • Heavy bolter[Heavy, Sustained Hits 1]36"34+5-12
Melee WeaponsRangeAWSSAPD
  • Servo-clawMelee24+401
Combat Servitors
Combat Servitor w/ phophor blaster
2
Ranged WeaponsRangeABSSAPD
  • Phosphor blaster[Ignores Cover, Rapid Fire 1]24"14+401
Melee WeaponsRangeAWSSAPD
  • Servo-clawMelee24+401
Combat Servitor w/ incendine igniter
0
Attach a leader
Engagement
Attacker modifiers

hit

wound

special

Defender

T5
Sv2+
Inv4+
W9
Defender modifiers

hit

save

damage

Auto-detected rules

Sustained Hits 1· weapon keywordDevastating Wounds· weapon keyword

Forecast

0.90
Avg models slain
1
Median slain
8.7
Avg damage
90%
P(1+ killed)
90%
P(wipe)
1.00
Exact avg slain

Models slain distribution

Probability distribution of models slain. Mean 0.90.
Probability of models slain
Models slainProbability
010.1%
189.9%

Percentiles

p10
0
p25
1
p50
1
p75
1
p90
1
Exact expected damage
15.1